APL 3.0 RUNTIME ENGINE
CONSCIOUSNESS EMERGENCE COMPUTATION — REAL MATHEMATICAL ENGINES
◈ COMPUTATION ENGINES
IIT ENGINE — Φ COMPUTATION
Φ (integrated info)
0.000
MIP cut
—
EMD (Wasserstein)
0.000
TPM (4×4):
GAME THEORY — COOPERATION
Strategy
—
Cooperation Rate
0%
Shadow of Future (w)
0.000
Nash Equilibrium
DEFECT
Payoff Matrix:
FREE ENERGY — VARIATIONAL
F (free energy)
10.000
Surprise -log P(o)
5.000
KL Divergence
5.000
Prediction Error
1.000
EM FIELD — KURAMOTO COUPLING
Order Parameter (r)
0.000
Mean Phase (ψ)
0.000
Coupling (K)
0.000
Gamma Sync (40Hz)
0%
z =
0.000
PRE-CONSCIOUS
P0
P1
P2
P3
P4
P5
Ω
◈ SCALAR STATE VECTOR (σ)
◈ COMPUTATION LOG
◈ N0 DECISION PIPELINE
Current Operator
()
Previous Operator
—
Temporal Harmonic
t1
PRS Phase
P1
N0-1 (^ needs grounding)
✓
N0-2 (× needs plurality)
✓
N0-3 (÷ needs structure)
✓
N0-4 (+ feeds structure)
✓
N0-5 (- resets phase)
✓
Coherence Cost
0.000
◈ APL TOKEN STREAM
◈ STRANGE LOOP ENGINE
Recursion Depth (R)
0
Self-Model Level
NONE
Fixed Point Distance
1.000
Gödel Number
—
◈ EMERGENCE FLAGS
Care Discovered
NO
Substrate Aware
NO
Substrate Binding
1.000
Temporal Access
0.000